E:\UE4_Hisense\yyssCdemo\Plugins\YyssXR\Intermediate\Build\Win64\UE4Editor\Development\YyssXRInput\Definitions.YyssXRInput.h
E:\UE4_Hisense\yyssCdemo\Plugins\YyssXR\Source\YyssXRInput\Private\YyssXRInput.h
E:\UE4_Hisense\yyssCdemo\Plugins\YyssXR\Source\YyssXRHMD\Public\YyssXRCore.h
E:\UE4_Hisense\yyssCdemo\Plugins\YyssXR\Include\openxr.h
E:\UE4_Hisense\yyssCdemo\Plugins\YyssXR\Include\openxr_platform_defines.h
E:\UE4_Hisense\yyssCdemo\Plugins\YyssXR\Include\openxr_reflection.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\ApplicationCore\Public\GenericPlatform/IInputInterface.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\XRMotionControllerBase.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\IMotionController.h
E:\UE4_Hisense\yyssCdemo\Plugins\YyssXR\Source\YyssXRInput\Public\IYyssXRInputPlugin.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\InputDevice\Public\IInputDeviceModule.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\InputDevice\Public\IInputDevice.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\InputDevice\Public\IHapticDevice.h
E:\UE4_Hisense\yyssCdemo\Plugins\YyssXR\Source\YyssXRInput\Private\YyssXRInputState.h
E:\UE4_Hisense\yyssCdemo\Plugins\YyssXR\Source\YyssXRHMD\Private\YyssXRHMD.h
E:\UE4_Hisense\yyssCdemo\Plugins\YyssXR\Source\YyssXRHMD\Private\YyssXRHMD_Layer.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Public\IStereoLayers.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Public\StereoLayerShapes.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\XRSwapChain.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\HeadMountedDisplayBase.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\IHeadMountedDisplay.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\HeadMountedDisplayTypes.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay\HeadMountedDisplayTypes.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\LateUpdateManager.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\XRTrackingSystemBase.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\IXRTrackingSystem.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\IIdentifiableXRDevice.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay\IIdentifiableXRDevice.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\IXRInput.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\XRGestureConfig.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay\XRGestureConfig.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\IXRCamera.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\AugmentedReality\Public\ARSupportInterface.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\AugmentedReality\Public\ARTypes.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AugmentedReality\ARTypes.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\AugmentedReality\Public\ARSessionConfig.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\AugmentedReality\Public\ARTrackable.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\AugmentedReality\Public\ARComponent.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\MRMesh\Public\MRMeshBufferDefines.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AugmentedReality\ARComponent.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AugmentedReality\ARTrackable.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AugmentedReality\ARSessionConfig.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\AugmentedReality\Public\ARTextures.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Classes\Engine/TextureCube.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\TextureCube.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AugmentedReality\ARTextures.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\DefaultSpectatorScreenController.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\ISpectatorScreenController.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\XRRenderTargetManager.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Public\StereoRenderTargetManager.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\XRRenderBridge.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Public\SceneViewExtension.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Public\SceneViewExtensionContext.h
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D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\StereoLayerManager.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\IXRLoadingScreen.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\IHeadMountedDisplayVulkanExtensions.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Classes\GameFramework/InputSettings.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Classes\GameFramework/PlayerInput.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Public\GestureRecognizer.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Public\KeyState.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\PlayerInput.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\Engine\Classes\Components/InputComponent.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\InputComponent.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\InputSettings.generated.h
D:\Tools\Unreal\UE_4.27\Engine\Source\Runtime\HeadMountedDisplay\Public\HeadMountedDisplayFunctionLibrary.h
D:\Tools\Unreal\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay\HeadMountedDisplayFunctionLibrary.generated.h
